AI Insights · Timothy · July 2021
Top 5 Science Games Performance on Unified Platform in Kenya, Q2 2021
Explore the performance of the top five science games in Kenya during Q2 2021, including metrics on weekly downloads, revenue, and active users.
In the second quarter of 2021, the performance of the top five science games on a unified platform in Kenya showed varied trends in weekly downloads, revenue, and active users. Here’s a detailed look at each game based on data from Sensor Tower.
Jetpack Joyride from Halfbrick Studios experienced consistent weekly revenue, peaking at $9 in the last three weeks of June. Weekly downloads saw an upward trend mid-quarter, reaching a high of 350 in the week of May 31. However, weekly active users showed a decline from 1.7K at the end of May to around 1.1K by the end of June.
Plague Inc. by Ndemic Creations had notable fluctuations in weekly revenue, peaking at $40 in the first week of June. The game’s weekly downloads were highest at 188 in late March but dropped to around 68 by the end of June. Active users decreased from 279 in late March to about 122 by the end of June.
Homo Evolution: Human Origins from CASUAL AZUR GAMES had minimal revenue, with a brief spike to $7 in mid-June. Weekly downloads peaked at 185 in early April but dropped to 59 by the end of June. Active users saw a decline from 421 in mid-April to about 207 by the end of June.
Cell to Singularity: Evolution by ComputerLunch showed an early peak in weekly revenue at $29 in April but saw no revenue in June. Downloads peaked at 152 in early April, gradually declining to 55 by the end of June. Active users followed a similar pattern, decreasing from 446 in late April to 336 by the end of June.
Element Flow by Lion Studios did not generate revenue but had a peak in weekly downloads at 74 in mid-April and early May. Active users had a slight decline from 205 in mid-April to 168 by the end of June.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.